Short Story Structure Part 2

Reviewed notes from August 16, 2017, as deadline for “coming up with short stories” on October 8th, 2023 is fast coming for Garage Fiction. Realized that my foray into improv and standup between 2021-2023 was a significantly helpful diversion in understanding setup, 3-things/escalation, payoff.

At <5,000 words, you have about 4 to 6 scenes. That’s enough for one encounter, one dynamic relationship (or conflict) between two characters, and one truth/reveal. Really, it’s the protagonist against one antagonist or one dynamic character. A short story has just enough time to reveal ONE THING. That “one thing” can be a hidden cost, an escalated cost, or a secret truth.

I’ve also noticed that the more tropey a story, the less backstory/mechanism-explanation is required. But that also accounts for an story that doesn’t break new ground into a new worlds. New worlds/settings require rules-explanation… even if as mundane as the elevator inside a 60s New York Apartment (I forget what Cheever story that is)… Or a recent Dominican/Haitian nanny hired by a white suburban family (I forget what Adichie story that is). In Lahiri’s A Temporary Matter, it’s literally a madeup game wherein the wife has to explain the rules.

If the story is “really” mundane (as a lot of Cheever stories tend to be), the progress part is your typical “Rule of 3” where you show variations of the setup until the third one where something horrifying/terrifying happens that nails the theme.

SETUPPROGRESSPAYOFF
3-Things/EscalateTruth or Reveal
Yes, but/No, andYes, and/No, but
Prot meets a strangerReveal goal, 3 argumentschanges mind
Prot goes to a placeAffects 3 NPCsrealizes consequences of actions
Prot abandoned/exiledMeets savior, deals with changegoes or gets taken home
Prot ran awayMeets savior, savior gives rulesProt breaks rules, discovers truth
Prot must follow ritualRefuses and runs, or arguesTruth of why ritual revealed
Antag comingProt preps and defendsDeal with Antag
Antag attacksDynamic helpsProt taken away
Prot new lover/ally3 encounterstruth revealed
Prot bullied/attackedAsk Dynamic for helphidden cost
Ally gets new X (wife/kid/pet)Prot finds X sus, hijinkstruth about X
Prot imprisoned, don’t know whyEscapes or tries toreal reason of trap revealed
Prot must beat rival(s)Enlists help from XHidden cost revealed
Prot assigned McGuffin jobJob reveals hidden cost(s)Prot decides to abandon, or pay cost

Payoff/Reveals