Short Story Dissection, Part 2

(cont’d from yesterday’s entry 11/22/2023, then dropped for a month, and returned to 12/26/2023. What a terrible month.)

The Unfolding Mech

The most important lesson I’m getting from Wiswell and Lyra is that the hook, or MECH is definitely the king (save/minus “quiet novels” where nothing happens). From the premise, everything else “UNFOLDS”.

From Lyra, the MECH can be a world-changing thing (a rule change in the world/universe… what if all x started doing y? What if all x became y? etc.), a common-denominator thing (small group of people who are different), or simply relationship dynamics. And in SFF, it’s definitely moreso the world and common-denominator hooks/mech/premise that’s more prevalent.

BUT how does the MECH create this UNFOLDING that sounds so lovely? Like a seed where all the other story elements sprout from? From Wiswell, with the triangulation, it’s three parts: The PREMISE, the ENDING, and the POV.

The ending is important, especially in a short story, because then you know where you’re going and what to shoot for. That way, every scene you add before the ending is RELEVANT. Whereas I was thinking the element is more of a EGP (emotional gut punch)… Wiswell is saying EVERYTHING needs to wrap up nicely into this ending. The ending is the PAYOFF (EGP). The character, the conflict, the themes, they all WRAP UP here. But all of that comes from the PREMISE first.

So… ultimately, it sounds like you should START with the PREMISE first? Or a combination of both PREMISE and ENDING? Wiswell also talks about picking the most interesting POV but nothing about PROG. Is it because you can use the ENDING and work backwards without worrying too much about PROG? Like all the “progresses” in the eleven stories I looked at… progress of examples, clues, cost, interactions, nudges, series of violence, series of arguments of the theme… do those just NATURALLY occur as it unfolds from the PREMISE and ENDING?

Maybe the MECH and ENDING/EGP is the most important elements to start with and I am, again, overanalyzing and over-educating myself here.

Simultaneous, Not Sequential

But it doesn’t change the fact that we need all these elements to fall into place right? The MECH, EGP, POV, PROG, and CDA too I suppose. Because what are you really saying with your story if you don’t have a CDA? And maybe I need to think of story/fiction not as a linear thing so much as five different pieces that need to be adjusted, tweaked, and even at times, replaced until all five pieces fit together.

Yes, I think that’s a strong revelation. I think my previous attempts were faulty where I kept asking how to put everything linearly or sequentially from the start. That’s just impossible and silly. Especially if you’re an amateur and haven’t written enough stories with beginnings, middles, and ends. And maybe that’s why structure like Hero’s Journey, Save the Cat, and Harmon’s Circle are all so devastatingly damaging. It forces you to think linearly when you don’t have all the elements in place yet. Maybe that’s how pantsers write. They venture into the uncertain mist and these five elements slowly develop. My god, I genuinely wonder what it’s like to be in a brain like that. Is it tenatively prodding and blindly waving their arms in a darkened room hoping to latch on to something, or forging ahead with reckless abandon and double-backing to clean up the mess, or some form of unfounded godlike confidence to find David in the marble?

I know that’s not me. I’ve never put pen to paper, nor fingers to keyboard, without some landmarks.

Moving on.

Hidden in the MECH is the CDA and guidance for picking the POV with the most to lose, and the PROG that makes the most sense right? Or maybe you start with the MECH (which includes the CDA) and the EGP for what you want to drive home emotionally… and then you pick the best POV and PROG?

Play, Like a Puzzle

Or I’m overcomplicating this. Again. Start with MECH and just PLAY until you have all five interlocked. It doesn’t have to be figured out in some sequential order! Remember, this was your downfall the last two times. You kept thinking too linearly. You keep looking for some magic sequence. Some step-by-step blueprint or formula or instruction. Remember what Robert told you in 2013 at Good Burger on Lexington and 54th. You can’t wait for things to settle before you take the next step. Sequential is death. Simultaneous is chaos. A forcing function to keep multiple plates going. And it’s also what creates work/life balance. You don’t wait for everything to be in place before you take the next step. You seize opportunities as they come and add it to the mix and bank on your innate ability to create alchemy while in chaos and uncertainty.

I started to mix up the meta of life juggling work/family/art… and the craft itself there. But the lesson remains. Any attempt to create sequentially is doomed.

Start with PLAY. Gather the five elements and move things around. Maybe this is a paper and pen process. Drawing mindmaps and lines and squiggles.

Eleven Stories Dissection Redux

OK – so with that in mind… let’s maybe look at these five pieces in the eleven short stories. Once again, the stories are:

And again, to help with the analysis, here are the acronym IDs I assigned to each one.

And to keep things organized, let’s use Wiswell’s triangulation as a North Star here. What I want to do, my intent here, is to disassemble the story to extract the engine, and in this case, the engine with three parts: PREMISE, ENDING, and POV. My theory is that if I can reverse engineer these three parts… this will give me a strong sense of how different ENGINES are constructed. I’m going to try and imagine what it was like for each of these authors to construct this engine.

CPP: 3420 words / 5 scenes

9NT: 3601 words / 9 scenes

LFL: 2508 words / 7 scenes 

TDIS: 3440 words / 10 scenes

LRLS: 3902 words / 6 scenes

OHHH: 3015 words / 3 scenes

TCM: 3160 words / 4 scenes

WGE: 4885 words / 10 scenes

WAIE: 5806 words / 10 scenes

HDSM: 6567 words / 9 scenes

MH: 6916 words / 6 scenes

The Elements, Again

So to summarize the core revelations here:

  1. We want to build a story engine that UNFOLDS so you can develop a story.
  2. The story engine consists of five elements:
    • MECH - the premise, which should unfold conflict and characters.
    • POV - the viewpoint character and the conflict that makes the most sense
    • END - the ending with the EGP and CMX
    • PROG - how the story progresses and escalates (examples, deals, listicle, interactions, separation/reunions, costs, recommendations, thefts, various arguments).
    • CDA - the “central dramatic argument”. The theme.
  3. Do not try to think of this linearly or sequentially. When you’re developing a story, PLAY. You are brainstorming on the five elements. Suss out the midpoint, lowpoint, and climax while you’re at it.