d20 of Plot Patterns
OK, so after yesterday’s breakdown of plot beat patterns, I couldn’t help but try to “essentialize” all this information further… and turn it into a d20 table. The third column are possible middles or plots. They’re the most sensible ones. But nothing is stopping you from taking a DSR and going off in a totally different BWO if you can make it work.
| Plot Pattern | Possible Middles | |
|---|---|---|
| 1 | HURT (Cursed, Poisoned, Injured) |
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| 2 | LOST (Abducted, abused, caught, imprisoned, missing, or abandoned) |
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| 3 | WRONGED (Murdered, betrayed, raped, conned, lied to) |
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| 4 | WHITE ELEPHANT (Gift or Quest bad or a trap, must get rid of or get out of it) |
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| 5 | MONKEY’S PAW (Gift or Quest has hidden costs, side effects, consequences) |
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| 6 | MYSTERY BOX (Gift or Quest is of unknown qualities, must figure out what it does) |
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| 7 | COMING of AGE (losing virginity, first love/house/job, coming out, pregnancy) |
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| 8 | LETTING GO (midlife, empty nest, retirement, addiction) |
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| 9 | SEPARATION (breakup, divorce, empty nest, death, fired) |
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| 10 | WARNING (threat or rumor of villain, disaster, or bad news coming) |
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| 11 | GLIMPSE (Witness crime due to wrong place, wrong time) |
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| 12 | SECRET (Accidentally see affair, real identity, secret life, real age, scandal) |
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| 13 | DOUBT (Routine, ritual, or rite called into question, blind loyalty shaken) |
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| 14 | TASTE (Routine activity gets an extra boost, wants more of that) |
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| 15 | FISH>WATER (Goes to new environment) |
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| 16 | REUNION (Meet old friend, colleague, lover, estranged relations) |
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| 17 | RIVAL (New guy challenges Prot) |
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| 18 | ROOKIE (New guy needs to be brought into the circle) |
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| 19 | STRANGER (Why is this guy acting weird, assholey, or not conforming?) |
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| 20 | CRIME (Case assigned to detective, P.I. or Scooby Gang nosing in) |
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